24 TERMS
- Bracket
- A diagram showing tournament matchups and how teams advance or are eliminated.
- BO1 / BO3 / BO5
- Best of one, three, or five. The number is the maximum games or maps in a series; the first team to win a majority takes the series.
- Bye
- A place in a bracket that lets a team advance without playing that round, often because the number of entrants does not fill the bracket evenly.
- Caster
- A commentator who describes the action, explains decisions, and adds analysis or entertainment to a broadcast.
- Circuit
- A series of connected competitions across a season. Results may determine standings, qualification, or a championship spot.
- Coach
- A staff member who helps players and teams prepare, review performance, and improve communication or strategy.
- Co-stream
- A creator-led broadcast of an event, usually with permission from the rights holder and commentary layered over the competition feed.
- Double elimination
- A format where a team is eliminated after two losses. After the first loss, it moves to a lower bracket.
- Map
- A playable level or arena selected for a match. In some games, teams play several maps in a series.
- Meta
- Short for metagame: the strategies, characters, weapons, or team compositions currently considered effective in a game.
- Patch
- A game update that may fix bugs or change balance. Competitive rules often specify which patch is used.
- Qualifier
- A competition that awards entry into a later stage or event. Qualifiers may be open to all eligible entrants or limited by region and ranking.
- Roster
- The players registered to represent a team in a competition. Rules may limit substitutes, changes, or eligibility.
- Seed
- A team’s placement entering a bracket or tournament. Seeding can affect early matchups and is assigned using event-specific rules.
- Series
- A set of games or maps between two opponents. A best-of-three series ends when one side wins two.
- Single elimination
- A knockout format where one loss removes a team from the tournament.
- Scrim
- A practice match, usually a scrimmage against another team, used to rehearse strategies and team coordination.
- Stand-in
- A temporary player who fills a roster spot, often because a regular player is unavailable. Event eligibility rules apply.
- Swiss
- A multi-round format that pairs teams with similar records. Teams advance or are eliminated after reaching preset win or loss thresholds.
- Tactical pause
- A brief pause requested by a team where allowed, often to discuss strategy. The number and length of pauses are defined by competition rules.
- Tilt
- A state of frustration that can affect a player’s decisions. Teams may use breaks and communication routines to reset.
- Veto
- A process where teams take turns removing or selecting maps before a series. The exact order depends on event rules.
- LAN
- Local area network. In esports, a LAN event usually means players compete together at a physical venue on a local network.
- VOD
- Video on demand: a recording of a broadcast or match that can be watched later, often used for review.
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